January Monthly Project
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Phill
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First lesson learned – Always build a supporting frame of 2 x 1 softwood before you start to put anything on the board – it’s much harder to fix framework now than it would have been at the beginning (and very little extra work if you have a chop-saw).
I then turned my attention to a backscene. Some of you will know that I am a confirmed non-artist and even devised a way to make an acceptable backscene using plain blue sky and stencils to spray on clouds. I published this method several years ago and it can be found here: - http://yourmodelrailway.net/view_topic.php?id=162&forum_id=58
This time I decided to be adventurous and for the first time in 48 years actually try my hand at “being an artistâ€.
I started by cutting an oddment of 5mm MDF to the size I required and smoothing the edges with some fine sandpaper. Next I brushed on an all over coat of light blue emulsion, in this case the make was “Johnstone’s†and the colour “Blue Horizonâ€.
I then took some “Winsor & Newton Galeria†acrylic “Mixing White†and using the edge of a 2†brush dabbed in some indistinct cloud shapes.
Next I streaked on a tiny amount of “Mars Black†(Rowney Acrylic) at the base of the clouds and finally used a very soft ¾†sable brush to “feather†it all in, using very soft horizontal strokes. The final effect is acceptable to my untrained eye (especially as a first effort in 48 years), but no doubt there are some excellent artists on here that can point out where I went wrong / could improve and what differing techniques I could have used!!
Here, for your amusement, is a photo of the result:-
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Max
Port Elderley
Port Elderley
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Perhaps you should have done this in a boxfile and taken part in Alan's winter project at the same time:mrgreen:
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:thumbs :thumbs
Mike
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Phill
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Brian(G)
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That's a terrific job, Jeff. Those clouds are suitably vague and vaporous and with the darker one off-centre your photos won't look staged.
:thumbs :thumbs
Mike
Fair is fair here, I was pleased with my first effort, but as always there will be ways I can improve.
I must stress how hopeless I've always regarded myself with a paint brush in my hand, but watching Mike's inspirational work and tutorials has inspired me to try. All credit to him, because it's the one thing that I would never have dreamed of trying.
2nd lesson learned - don't say "I can't do it", look, listen and apply, the result may not be perfect, but you will be surprised how much you learn.
I await further suggestions from the master brushist exclam: thumbs
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I await further suggestions from the master brushist exclam: thumbs
Sorry thought you said bull……..ist then
Nice Jeff, do you want some practice as I will have nearly 50 foot of backboard to paint soon :roll:
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For me, this was going to represent an earth base, so I mixed up some filler, added a squirt of PVA glue (to make the final skin more “elastic†and less prone to cracking). To this was added a large squirt of Burnt Sienna acrylic, slightly less Raw Umber and a tiny amount of Ivory Black. Mixed up thoroughly with a spot of water, this produced a sloppy mix that could be painted on with a size 12 brush (i.e. Gloop).
NB - This mixture is not restricted to areas where the basic level is soil, but can (by using different paint colours) be applied to any virgin surface. As an example, I used this mix, but coloured grey, to lay the first coat of the yard in my Brewery Project, whilst building the original Western valley railway.
Anyway, as I painted this "earth gloop" on thickly, I tried to work the mix into the uneven parts of the carved, painted polystyrene to start to form a smooth, but uneven, surface.
Here a certain well known lady non-modeler decides to have a go:-
When this first coat is dry, I’ll have a good look at the piece and decide if any further sculpting / building up is necessary. A second (final) coat will then give a solid “earth†layer, without carved polstyrene marks, on which to build up the full scenic effect.
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In this case I decided that I’d like the top slope to be less severe and the “Barn†level to be a little wider on both sides of the stream.
I started by shaving off some of the material that formed the top slope, until I was satisfied with the effect. (I used a kitchen bread knife to do this)
Next I laid a piece of scrap track along the prepared track bed to see exactly how much room I needed at that level. I then used some shaped pieces of cork to build up the excess ground to roughly the level I wanted. This only needed to be approximate, as there would be more “gloop†painted on top to finish the effect. The pieces of cork were stuck down using PVA glue and lightly pinned through with track pins to hold them in place whilst the glue dried.
Here’s the result:-
You can see that the top banking is now less severe and that when I coat the cork with my mixture, I’ll end up with more space at the second level. This may seem a little long-winded, but over the years I’ve had so many instances where I was not quite satisfied and had to undo a lot of work, that I’ve learned that it’s a case of “more haste, less speed†at this stage.
I have an idea about how to treat the cork and make a neat effect and I’m going to experiment in a few stages time and see what I can achieve. I’ve seen something similar done before, but never tried it myself. More of that later.
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Is that a Welsh term for thick brown paint ;-)
Nice :thumbs
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"Gloop"
Is that a Welsh term for thick brown paint ;-)
Nice :thumbs
Pay attention in the back :roll::roll::roll:
As previously stated, it's an Aussie term, first coined by Marty, for "all sorts of shite"
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[user=285]Alan[/user] wrote:"Gloop"
Is that a Welsh term for thick brown paint ;-)
Nice :thumbs
Pay attention in the back :roll::roll::roll:
As previously stated, it's an Aussie term, first coined by Marty, for "all sorts of shite"
hmm:hmm
If that's the case, then I know a lot of " Gloopy " people
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Max
Port Elderley
Port Elderley
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However, when I was re-shaping the module, as described above, I forgot to mention a little trick with the scenery that I was shown many years ago.
Most people build up a hill / elevated area at the back of their layout and never quite manage to get the join between the 3-D scenery and the backscene to look smoothly disguised without resorting to placing something tight to the backscene. In many cases this can be improved by simply chamfering the back edge down and backwards like this:-
When the scenery and back-scene is completed, this will give the impression of the hill dipping over the horizon and continuing into the distance.
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Thanks Jeff!
Wayne
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