The Pit with No Name...
Posted
#185425
(In Topic #10421)
Full Member
Getting the colliery bug...
Well after what seems like forever I have finaly started on the Pit/Colliery and as the title say's it has no name(yet)After working out a small track plan and built the points using SMP rails and copper clad sleepers along with SMP flexi track it seems to work ok after a day tweaking, mainly the knuckles at the Vee sets…but seems to be sorted?
This is where I did my tweaking session (when the wife was out for the day)
Now to today and I have the base of the screens in place and setting in pva glue and coal dust, Yes real coal dust…Gathered from Royston Coke Works. after the red hot coke goes under the drenching tower the steam that rises takes up particles of coke, The wind carries it and falls the other side of the road and settles up agains the kerb….I got myself quite a bit and put it through a tea strainer and hey presto miniture coal…..
As you can see I have taken a step back to the Mercontrol as it is better for the hand made points, and a lot cheaper. The heavy weights are to hold it down until it sets. The lights are mainly for me to see under the screens and can be dimmed really low when running the layout..
The screens building is removable and so is the roof.
I just thought I would try a night shot in the dark…
Well so far, so good as we say up here in Yorkshire…
Posted
Site staff
Regards
Alan
Born beside the mighty GWR.
Alan
Born beside the mighty GWR.
Posted
Full Member
Always try to look on the bright side of life!
Barney
Barney
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