Lok and TC - background sounds.
Posted
#103571
(In Topic #5490)
Inactive Member
For Pete's sake!
OK. Here's my idea. Make a small building to go on the station platform (maybe a toilet block), and install a Loksound 3.5. Have it removable with two leads with alligator clips to attach it to the Lokprogrammer track.Remove (delete), all the .wav files from the memory - chuffs, whistles; all that stuff, everything. Now load in general sounds of activity - birds, crowds of people etc. That goes in User sounds and runs all the time, mapped to FS and FL. Load in random sounds - toilet flushing, compressor, anything you might hear randomly while you are waiting for a train. They goes in the Random Sounds sound slots. Set up your "randomness", to taste.
Then load in some stuff you want TC to play. Station Announcements are a good example. Put them in the User slots and assign them to function buttons. Now TC can play them as you programme it to do.
Interesting, no? :twisted:
Max
Port Elderley
Port Elderley
Posted
Full Member
We might even be able to program in "Mind the Doors!" (I doubt that anyone who understands the significance of that will read this thread!)
Posted
Guest user
the idea is one I would love to have on my railway,it creates the atmosphere that is missing in the train room.
:doublethumb
Posted
Inactive Member
It is possible to load other brands of sound decoders - there is a thread in this sub-forum about it. However, it is a difficult and convoluted process and the results were not much more than acceptable. As I remember the dicusssion I had with the poster, who is now no longer with YMR, loading random and other non-motive sounds was not attempted.
This goes to the thread about the Cobalt motors where John decried using the LS 150 on the basis of being a cheap option. While I disagreed with him about the details of his argument, his point is generally well made. There is as far as I'm aware, no production sound decoder which can be used in the way I'm proposing, out of the box.
I'm offering this as a fun project for those with Lokprogrammers - not as a general possibility. I'm not suggesting it as a business possibility for me; but I would be more than pleased to help anyone do it in any way I can.
"Mind the doors, please," would normally be a sound file loaded into the railcar (DMU/EMU I think you call them).
Max
Port Elderley
Port Elderley
Posted
Guest user
Posted
Full Member
http://www.freiwald.com/pages/sound.htm
Regards
Pete.
ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
Pete.
ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
Posted
Inactive Member
It was just an idea . . .
Max
Port Elderley
Port Elderley
Posted
Full Member
I'm not suggesting large scale sound reproduction through computer speakers or other sound systems. What I'm suggesting is modelling the sound in OO or HO scale. A localised soundscape in the close vicinity of the station (or in my case the loco barn).
It was just an idea . . .
Argh right, yes a nice loksound would do a good job and scaling the sound, right i am with you, i am about to read the signalling thread for the fourth time
Regards
Pete.
ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
Pete.
ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
Posted
Inactive Member
Max
Port Elderley
Port Elderley
Posted
Full Member
Five :thudI'm up to four, Pete. I still have no idea. :shock: :oops:
Regards
Pete.
ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
Pete.
ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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