RR&Co Computor Control: Discussion

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Post any questions arising from "First Steps with RR&Co"

Max

a couple to think about

my set up connects in the digital system

Lenz Digital Plus/USB

i would delete all and select the one you used before. selecting the com port is old school now and most if not all software is automated. stick with the Lenz Digital plus/usb.

 

your hub

does your L1 use the hub? you can use 125 usb devices in each port but each one you plug in will suck power, i don't think this is the problem but something to be aware of. have the stick and the L1 in separate usb ports.

try this

take all usb devices out of the laptop, plug in your mouse and wait for the dur dur sound it makes when it detects a usb device. once it has recognised this disconnect it and try the next port. do this with all ports and the mouse. ok once you are happy that the mouse works in all ports then try the LI, it maybe a good idea to delete the lenz drivers via the add remove programmes and the driver manager. when you insert the L1 the found new hardware wizard should kick in. one you install the drivers try the L1 in all ports and see if you get the dur dur sound.

i think it is the set up digital system in TC that is the problem.

if all else fails email you save file over and i will boot it up on my system to see if it is the TC settings.

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Max

Pete emailed me your plan to see if i could open it up.

here we go, i got a warning that the digital operating system has been saved different to the one i have. when i opened yours up my L1 did not fire up:???: when i went into set up digital system, two systems were selected in the box. i deleted the bottom system and then clicked change. i selected lenz\usb and then in the slot you select com port i selected USB. when i clicked ok the L1 fired up.

hope this helps

cheers pete for the email:thumbs
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Fingers crossed:cool wink he'll be out of his scratcher in an hour or three.

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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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Just got up.  (6.30 a.m.).  Thanks for all that, guyz.  I haven't time to try it all this morning as I have to go off to work.  I'll give it a go this afternoon.  Cheers.  :thumbs
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I couldn't wait.  I had to try one of Matt's suggestions.  It led me to the problem . . .



Ignore the fact that I have the wrong Lenz hardware up.  What you MUST NOT DO is leave the one above it there when you hit OK otherwise it defaults to the top one every time.  When I Removed all but the option I wanted, it worked.

I must have lucked it last time around.  Better go on RR&Co forum and put them out of their misery.

Thank you Matt; thank you Pete; thank you lines men; thank you ball boys.   :cheers
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Well done Max onwards and upwards again it going be long now that we will  be learning together.

I see you were inundated with responses on RR&co…..not! I think the problem with that forum is that the english section is mainly our cousins from across the pond who appear to be mainly Digitrax users for obvious reasons. You might of stood a better chance on the Deutsche forum, do know a german?:mutley

Last edit: by wogga


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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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Thanks, Pete.  The response from the RR&Co forum was indeed underwhelming.

What hope has a poor member of the public got?  Without you guys here, I'd have been well and truly stuffed.

It beggars belief that Freiwald can build such sophisticated software and leave such a trap for the unwary.  I mean, I've never had to delete all the non-required options from a drop down box before.  :Red Card
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OK.  We're up and running again.  I have confirmed that TC will allow accleleration time to operate.  I have put 5.214 secs in (value 6 into CV 3), and the loco moves off smooth as silk.

The SW 8 shunter is happily running up and down in 4 Schedules - each 30 seconds apart. 

I have a question for Pete from post 973, the Kadee Shuffle.  How do I achieve the tiny reverse movement between stopping over the magnet and moving forward again to push the boxcar forward into the siding?

The process will be:-

The wagon/s are in a siding, coupled together.  The shunter couples on to the end wagon and pulls it back until it's far coupling is over the magnet, when it stops.  It moves slightly forward and stops so the coupler springs apart and then pushes the pair into the other siding.

When they stop again, the shunter then pulls back, leaving the uncoupled wagon in the other siding and runs back to the magnet where it uncouples the wagon and pushes it back into the first siding.  It then retrieves the other wagon and takes it and couples it to the first wagon.  etc  etc

I'm pretty sure I can work out a Timetable with a series of schedules to do it, but I'm unsure how to get the forward and back movement.

Last edit: by MaxSouthOz

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Max here is an explanation of the breakdown of the kaddee shuffle, by adding extra elements and varying times of movement you be able to construct your operations. Remember repetative operations are best saved as a macro to be inserted amongst any other operations or actions. I have emailed a pdf of below just in case you can't read it on screen.




Obviously speed and time in the above will also equal distance more of either will vary the distance travelled.

As a test, copy the above operations in a macro, and then add a couple of the same macro at the end of a schedule say 3 macros and your loco should da a gig.


Last edit: by wogga


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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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Ah, I see.  The delays drive it!  Thanks.  Thanks for the PDF as well, Pete.   I'll start working on it.

I could be a while.  :mutley
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I insist on a movie once complete.:hmm

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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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glad your working again max:thumbs 
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Thanks, guyz.  I've had a crook back after our 18 hour car trip and I didn't need that grief on top of it.
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I'm Back!  I've selected two vehicles for shunting purposes and made sure the Kadees all work with the magnets.

The PDF on the shuffle is very good, Pete.  :thumbs  This is going to be quite a complex operation.

First question:-  Can the brake/stop markers be allocated to the schedules?  The reason I ask is that the uncoupling stopping points will be different for removing each vehicle.  I hope that makes sense.

To uncouple the end vehicle and push it into the siding will require the loco to stop in a different place from when it uncouples the second vehicle.  Similarly, stopping to park the end vehicle in its siding will require the loco to stop in a different place from where it stops to push the second vehicle on to the end vehicle.

Would it help if I take some photos showing the progession of the shunting movements?  :oops:
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Max yes you allocate B&S markers to a sched or two, go to the block editor double click the relevant stop marker and a usual TC properties box will appear, you will see a tab called schedules click and you can allocate the scheds to that stop marker. Do the same to the associated brake marker. Remember you can have more than one set of B&S markers in either direction in a block.

Just a thought, shunting will be at slow speed over short distances will you need brake markers?

You could do the shunting over different schedules, but i guess you could do it as a string of elongated shuffles by altering the delay/speed settings, no forget that, too much thinking required scheds and markers first.

You could do a hand of god video, pushing the wagons to demonstrate the shuttle.

Last edit: by wogga


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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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Thanks, Pete.  So I can leave the blocks free of B&S markers and put them into the Schedules instead?  That should make life easier.

I think I'll still need markers as the magnets are on the other side of the double slips from the sidings.

Dunno about the video, but I reckon I can show you what I mean with photos.  I'll get back to you.    :hmm
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I think I'll start a new thread for it and edit the link into here once I get going.  :thumbs
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No max, B&S markers can only go in the block you then allocate your schedules to the B&S markers. If you have b&s markers in a block and you do not assign any schedules to them, then any loco entering the block will obey those B&S markers by default.

Below is a shot of me platform 1 Brake marker properties box, which slows an arriving loco just short of the buffers and the schedules i want to use it.



Last edit: by wogga


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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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Reading the above re shunting, do I then assume that for shunting, the make up of the train always has to be the same, that is, cannot change the 2nd wagon from a short 4 wheeler to a long bogie & the first from a long bogie to a 6 wheeler or any change in wagon/vehicle lengths.
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Ron i haven't got there yet but with TC Gold nothing is impossible from what i have seen so far. I have only been playing with loco's really, however in TC you can create a train. Obviously a train is made up of an engine and in Max's case wagons as well.

Max has created (told) TC his loco spec i.e. its actual length, functions etc, he has to do this so TC can run it correctly. He can also do the same for every wagon or carriage he has as well, so when he builds a train TC will know its composition and it approximate overall length and if it has a decoder fitted and what are its functions (this is so you can do silly things with your carriages indepantly of each other i.e. lights door open etc if have the technology.

Then with a bit of luck he should be able to split his train as he shunts.

What you need to remember no matter how clever TC is it hasn't got eyes, so it has to assume loco's and indeed wagons are where they are on the layout because you the operator had them in the correct starting position. TC does have the facility to accept a digital connection for wagons and carriages but Railcom type systems are not ready i don't think .

TC has what is called train tracking which is purely an assumption that the train was here at the start it was sent on this schedule which is programmed to do this route so it must end up here going via there. If one set of points doesn't swith on the proposed route TC will lose the train. It knows that something has occupied a block but because it wasn't expecting anything in the block it doesn't hazard a guess that it was the train you set off earlier, this accurate tracking will need loco and wagon feedback.

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Pete.

ECOS2 with RR&Co Traincontroller and a load of other electronics so i can sit back and watch the trains go by.
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